Traditional input devices like mouse and keyboard are widely used for more
then 40 years. Since the user interfaces and their application domain and environment
has changed over the years the question we should ask is: "Do such input
devices really fit our current/future requirements?"
In the seminar we will discuss this question particularly with regard to use
cases, which need per se very flexible and mobile interaction mechanisms, e.g.
for presentations, collaborative work or for the general interaction with very
large displays. Conventional input devices are either not applicable or reveal
several drawbacks for these application domains. Therefore the students in this
seminar will invent novel input devices and interaction techniques e.g. for
large displays like the PowerWall.
In practice they may build up on existing tracking frameworks for optical
body-, hand- or laser-tracking or evolve radically new devices from scratch.
The students are encouraged to physically implement their ideas and use them
in real scenarios. The seminar is organized as a regular "workshop"
with theoretical and practical topics.
Dan O'Sullivan, Tom Igoe: Physical Computing: Sensing and Controlling the Physical
World with Computers.
Baudisch, P., Sinclair, M, and Wilson, A: Soap: a mouse-like pointing device
that works in mid-air. UIST 2006 (Technote), Montreux, Switzerland, Oct 15-18,
Vogel, D. and Balakrishnan, R.: Distant freehand pointing and clicking on very
large, high resolution displays. UIST 2005.
Han, J. Y., Low-cost multi-touch sensing through frustrated total internal
reflection. UIST 2005.
X. Chen and J. Davis. LumiPoint: Multi-User LaserBased Interaction on Large
Tiled Displays. Technical report, Stanford University, 2001.