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Note that the submission deadline has been extended to August 13, 2012.

Proxemics is about people’s use of space in relation to each other and to their physical surroundings. Proxemics has been investigated for decades for face-to-face interactions, urban planning and environmental design, but proxemics and related theories and models (e.g., embodied interaction) may also benefit research in human-computer interaction. Proxemics data that describe users’ spatial relations to each other and to their environment can be automatically collected to allow new forms of interaction and to provide richer empirical data for studying human-computer interaction.

This one-day workshop gathers researchers and practitioners with the aim of discussing the role of proxemics in human-computer interaction, generating ideas and identifying current issues, and developing directions for future research. The goal is to better understand how proxemics can be used in HCI, understand the theories and methods on proxemics and embodied interaction as well as technology for tracking users, and put that to use in designing novel interaction techniques.

The workshop is planned to consist of presentations and discussions in the morning, and group work sessions in the afternoon.

Participation

We invite academics and practitioners to submit a position paper (4-6 pages in the ACM SIGCHI publications format using the Extended Abstracts Template). Submissions must be submitted as a PDF-file through the EasyChair system:

https://www.easychair.org/conferences/?conf=proxemics2012

We welcome position papers that describe studies where proxemics has played a role, but also papers that present insightful or controversial views on proxemics in HCI. In particular, papers could discuss the opportunities and challenges in analyzing proxemics data, presenting proxemics data, or using such data for interaction. We are interested in all aspects of proxemics in human-computer interaction, including the technical foundations for proxemics, theories and models, or specific application areas. We evaluate papers in terms of how well they contribute to a discussion at the workshop.

Related topics include but are not limited to:

  • Collaborative work, learning or play
  • Large display interaction
  • Ubiquitous computing and multi-display environments
  • Virtual reality environments
  • Social, tangible, and embodied interaction.

Important Dates

Friday, August 3rd, 2012Monday, August 13, 2012 – Deadline for submissions
Friday, August 10th, 2012Monday, August 27, 2012 – Notification of acceptance

Invited Keynote

We are pleased to announce Nicolai Marquardt as keynote speaker for the workshop Proxemics in Human-Computer Interaction.

Proxemics in Human-Computer Interaction in pictures

All pictures by Stephan Huber.

Workshop Agenda

Morning Session (09:00 to 12:25)
09:00 to 09:15 Welcome participants and introduction to the workshop
09:15 to 10:15 Keynote introducing to the area of Proxemic Interactions and recent work related to the field of proxemics. 

Nicolai Marquardt

Department of Computer Science

University of Calgary, Canada.

10:15 to 10:30 Break
(10:30 to 11:10) Presentations with discussions (2 x 20 minutes)
10:30 to 10:50 Proximity as Key Property in the Egocentric Interaction Paradigm 

Thomas Pederson¹, Lars-Erik Janlert², Dipak Surie², Shahram Jalaliniya¹

¹IT University of Copenhagen, Denmark

²Dept. of Computing Science, Sweden

Paper / Slides

10:50 to 11:10 Representations of Proxemic Behavior for Human-Machine Interaction 

Ross Mead, Amin Atrash, Maja Mataric

University of Southern California, USA

Paper / Slides

11:10 to 11:25 Break
(11:25 to 12:25) Presentations with discussions (3 x 20 minutes)
11:25 to 11:45 A Design Space for User Tracking around Tabletops 

Daniel Klinkhammer, Markus Nitsche, Harald Reiterer

University of Konstanz, Germany

Paper / Slides

11:45 to 12:05 Navigation Concepts for ZUIs Using Proxemic Interactions 

Roman Rädle, Simon Butscher, Stephan Huber, Harald Reiterer

University of Konstanz, Germany

Paper / Slides

12:05 to 12:25 Proxemics for Information Visualization on Wall-Sized Displays 

Mikkel R. Jakobsen, Kasper Hornbæk

University of Copenhagen, Denmark

Paper / Slides

12:25 to 13:30 Lunch Break
Afternoon Session (13:30 to 16:15)
13:30 to 14:30 Demo of interactive prototypes employing proxemic interactions 

Lab of Kasper Hornbæk

Department of Computer Science

University of Copenhagen, Denmark

14:30 to 14:45 Break
14:45 to 16:00 Roadmap towards a joint research contribution.
16:00 to 16:15 Discussion and Wrap-Up

Organizers

" target="_blank">Kasper Hornbæk
Department of Computer Science,
University of Copenhagen, Denmark
http://www.kasperhornbaek.dk/

 

 

" target="_blank">Mikkel R. Jakobsen
Department of Computer Science,
University of Copenhagen, Denmark
http://mikkelrj.dk/

 

 

" target="_blank">Daniel Klinkhammer
Human-Computer Interaction Group,
University of Konstanz, Germany
http://hci.uni-konstanz.de/staff/klinkhammer/

 

 

" target="_blank">Anders Markussen
Department of Computer Science,
University of Copenhagen, Denmark

 

 

" target="_blank">Roman Rädle
Human-Computer Interaction Group,
University of Konstanz, Germany
http://hci.uni-konstanz.de/staff/raedle/

 

 

" target="_blank">Harald Reiterer
Human-Computer Interaction Group,
University of Konstanz, Germany
http://hci.uni-konstanz.de/staff/reiterer/

 

 

Contact

For questions about the workshop please contact Roman Rädle.

To submit your camera ready position or research paper, please send it to: .