BEST BEST was a research cooperation with Daimler AG Research in Ulm (DE). Among other things, e-commerce in the automotive sector and visualization of data spaces were investigated.
Blended Interaction Design The project explored new methods and techniques, along with computational support, to extend aspects (e.g., cognitive) of creative interaction design activities.
Blended Library The use, influence, and additional value of new types of information and communication technology (ICT) in the field of knowledge work was investigated. The project was funded by the Ministerium für Wissenschaft, Forschung und Kunst Baden-Württemberg.
Collaborative Interactive Spaces The Collaborative Interactive Spaces project includes several collaborative activities: the project Technology Affordances for Interactive Surfaces (TAIS) and the project smartEnvironments.
Cross Device Interaction Cross-device interaction is a vision that seeks to enable users to dynamically compose multiple devices into a multi-device user interface. Projects that embody this version are Connichiwa and HuddleLamp.
DROID DROID is a software framework and server application for capturing user behavior in all types of applications and on various platforms. Key features include Dynamic Logging and Remote Testing. A case study for the system was "MedioVis".
eLmuse The goal of eLmuse was to build a research framework for longitudinal research methods. Among other things, research questions and data analysis methods were defined for this purpose.
ERTRAG The collaborative project ERTRAG consisted of a virtual technology-based ergonomics trainer in nursing education that addresses shortcomings in nursing education. ERTRAG enables technology-supported, individual experiential learning.
Holistic Workspace The project looked at how control room workspaces could look in the future and to what extent new technologies and support systems could help operators in their daily work.
InfoBYK infoBYK aimed to build an information system for knowledge management. The system should serve to make research strategies and results available quickly and on a large scale in the company's scientific documentation and information department.
Inspector The project is a specification technique that combines user, task, and interaction models with UI design of varying detail. The result is an interactive UI specification, which enables greater transparency and traceability in the specification process.
INSYDER The INSYDER project presented an information assistant for finding and analyzing business information from the Internet. The system uses different agents, e.g. for evaluating and visualizing results. It was funded by a grant from the European Union.
inteHRDis The project was part 5 of "information at your fingertips - interactive visualization for gigapixel displays". It aimed at designing and evaluating novel input devices to enable flexible and intuitive input from any point and distance.
INVISIP INVISIP was part of the EU Information Society Technologies Program and facilitates site planning processes and parties. Among other things, it provides a technical platform for the exchange and collection of metadata.
Lernort Bibliothek - Bibliotheksservice digital und real The project investigated novel approaches to interaction for exploring the library collection with the additional use of information sources external to the library.
MAUSE (EU COST Action 294) MAUSE was a project aiming to bring more science to the development, evaluation and comparison of usability evaluation methods (UEM) in order to increase the competitiveness of European industry.
MedioVis MedioVis is a visual search system for libraries, catalogs or multimedia databases and offers diverse application scenarios. The project was researched in cooperation with the AG DBIS and the BaseX project.
MedioVis 2.0 MedioVis 2.0 aimed to provide natural user interfaces for information seeking and exploration in multimedia libraries. It is therefore applicable in diverse scenarios, e.g., blended library.
Mobile Information Visualization The project aimed to design, develop, and test visual interfaces that allow users to browse and explore large information spaces on small screens. The focus was on interactive scatterplot applications.
MORE MORE was a project to design a tool chain to support an HMI development process. The project ran in cooperation with a well-known automotive manufacturer.
permaedia Permaedia focused on the development of a cross-plattform user interface concept in various fields, e.g. e-science. This ZOIL paradigm replaces traditional user interfaces with novel post-WIMP approaches.
PocketBee The project conists of three tools: a mobile client, study designer, and a study interpreter. Those tools enable diary studies to be more attractive to researchers in all disciplines through its intuitive and powerful design.
ProUse ProUse is intended to ensure the accessibility of a tool-based usability engineering environment for all parties involved in a software project (e.g. designers, developers, usability engineers).
ReSpECT The project was carried out in partnership with Volkswagen AG, Advanced Interfaces and in connection with the lecture "Visual Requirements Engineering".
SMARTACT: SMARTMOBILITY SMARTMOBILITY is part of the interdisciplinary project SMARTACT. The main aim of SMARTACT is to develop and empirically test the efficacy of a toolbox for mobile, real-time interventions targeting normal eating and physical activity using mobile technology (smartphones, body monitoring).
Squidy Squidy is an interactive library that facilitates the design of natrual user interfaces. It was part of the research project inteHRDis - Interaction Techniques for High Resolution Displays.
uNet UNet was a project to establish a network of usability labs from the Alpenrhein-Bodensee-Hochrhein region. Among others, the Research Centre for User-Centered Technologies, FH Vorarlberg, Dornbirn (AUT) was involved.
USER Within the project, the websites of popular car manufacturers were regularly reviewed to provide suggestions for improving usability.
VIEVAMIDES The project focused on the development of of some possible solutions to systems that offer additional value to their users. The Vision of the project was to create an EIS that is user friendly and interactive.
VisMeB VisMeB links human-computer interaction with the visualization of large datasets. The project developed a visual metadata browser that can be used in numerous situations.
ZOIL ZOIL (Zoomable Object-Oriented Information Landscape) is a projectthat adressed support during the interaction design and the UI implementation of interactive post-WIMP interactive spaces. It formulates a technical paradigm.